WoW Classic Alterac Valley Battleground guide and strategies
Alterac Valley is a massive, 40 vs 40 PvP Battleground, where your goal is to eliminate the other faction's leader: Vanndar Stormpike for Horde Icon H players, and Drek'Thar for Alliance Icon A players.

In order to accomplish this goal, players will need to work on sub-objectives, such as destroying the other faction's Towers and Bunkers, which will cause the enemy leader to become much weaker, or capturing enemy Graveyards, which will stop enemies from being able to resurrect there, while allowing your team to resurrect there instead. There are also other side objectives, such as killing the enemy Captains and turning in Blood, Medals, Armor and Flesh, Mounts (Wolves / Rams), and Supplies, in order to make your troops stronger, or spawn a raid boss for your team.

Alterac Valley has two simple win conditions. The first is that each faction has a General housed inside a heavily fortified keep. Once this General is slain, then the battle is won and the game ends. While this win condition is very simple, the actual act of getting to the General is not. Various towers, bunkers, and other defense points lay between your side and theirs. These points must be neutralized to move safely through the battlefield. Not only that, but various graveyards provide tactical positions to assault from and become valuable assets through the fight. Each general is guarded by various lieutenants making it almost impossible to rush him right off the bat. Each of the adds will despawn as the tower they are linked to is taken. In addition, our site has a large quantity of safe Vanilla WoW Gold For Sale.

The second possible win condition is reducing your opponent to zero reinforcements. Each team starts with 600 reinforcements and then lose them in various ways. Each death of a player counts as a reinforcement lost. Each bunker or tower taken costs 75 and each captain 100. The best way to win this way is taking all the towers, killing the captains and engaging the enemy for as many PvP kills as possible.

Each side begins from a cave located in the mountains, with an equal number of forces, graveyards, and towers/bunkers on each side. A “herald” announces whenever an objective has been taken and when graveyards change hands. The various Captains also announce when they buff each side with their destructive and protective buffs. There are also friendly NPCs who provide a means to summon destructive elementals, launch an aerial assault, a ground assault, and a mounted assault.